emet-selch I'm sorry I swear the stripper poles in the basement weren't my idea
First Quake map!
This is 'The Stars We Lost To Grief'. It's a quick little 1024 map with a loose wizard/runic theme. I found that the 1024-unit constraint was a pretty good way to force myself to focus on dense encounter design.
You can get it at http://binarypartitioned.space/Download/Download?filename=suzy1024.zip
okay, okay, it's done
my first Doom II map, "Don't Turn Your Back On The City"—an exercise in irresponsible sector work and the colour brown
not sorry any more — Level/environment designer — Current work: Skin Deep (w/ Blendo Games) and Head Reattachment Trauma (Quake) — she ⚧️
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