awkward problem with my Quake map where it's actually more convenient to have *more* complicated wall geo, because it's easier to have brushes sliding aside when they're not flush with everything else

people say that doors are the hardest problem in game dev but this is the current setup our windows need and frankly I'm starting to miss doors

the two types of game are minimalist and maximalist. scientists have managed to create other types, but they are only stable under laboratory conditions approaching absolute zero

reasonably confident that you could teach stencil buffer theory with raid mechanics

john carmack probably, circa 1995: well the door lip keyvalue doesn't really make sense for non-axis-aligned doors and buttons, but I don't think we need that

me, twenty years later: *quietly seething, taking this as a personal insult, etc*

more 👏 jarring 👏 texture 👏 changes 👏 at 👏 waist 👏 height

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something I've learned from making maps for a lot of wildly visually different games is that there is no such thing as a wall that cannot be quickly improved by the regional equivalent of a wainscot

just don't comment on my 5 o'clock shadow with your fingers in my mouth

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google maps letting arbitrary businesses mark themselves as 'lgbtq+ friendly' has set my imagination racing as I try to wonder how exactly a dentist is going to go out of their way to make me feel at home

suzanne boosted

[long pull on cigarette] yeah. yeah I've seen things you wouldn't believe. saw a tiny little bug driving a tiny little car. things of that nature

really getting into saying 'heuristic' to mean 'I coded this wrong, but maybe it'll be faster than the right way'

the Final Fantasy XIV clown gear has been available for mere hours and I have already seen enough deeply cursed glamours to last a lifetime

a grizzled private-eye questioning their gender, call that a hardboiled egg

*thinking of the stalwart GeForce 4 owners out there depending on me* 😌​

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id Tech 4 has so many little 'temporary' low-level hacks to work around bugs/quirks in the graphics card drivers of 2004 and I cannot imagine working up the courage to touch any of them

my fursona is supposed to be a magpie, but whenever I show it to people they say it's only a passerine resemblance

I still regularly get stumped by linker errors in C++ and it really makes me wish for the ability to just point at another file and ask the IDE "alright then, why does *it* know about this symbol, then?"

every role quest in Shadowbringers has a bit that's like "what the heck! you should've warned me about your habit of spontaneously passing out on the battlefield!" and it's like, alright, let's see *you* open a conversation with that one

Also WHM has so many healing spells that it doesn't even really matter if I hit the wrong one occasionally.

You can compensate for everyone's mistakes! Even your own!

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I feel like I've just barely crossed over the boundary from 'playing a healer is an unbroken torrent of stress and panic' to 'playing a healer is a blast and Rescue is easily the funniest button in the game'

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