so far, the absolute hardest part of GM'ing Shadowrun is not that there's five billion mechanics
it's stopping the table from getting distracted five minutes into doing legwork and ending up spending an hour seducing a helicopter pilot, because it's just too much fun a scene to roleplay, and every mechanic in this game has way too much depth it actively rewards you for engaging with it
@embr anyone here ever just dress up the team van as a ramen truck to set up outside a corp to collect intel, then wind up getting pulled into the dark underground of street food turf wars
god I love shadowrun
@gardevoir I haven't tried adept properly yet, nor any kind of mage, but I have so much fun with street sams I don't even care.
Shadowrun story, fictional violence, comic
@embr @gardevoir god there were so many good times. Here's a comic one of our players did about my rigger saving our adept from a shadow spirit. It's one of my biggest brain moments because my weapon wasn't going to do enough damage to kill the spirit and our adept was 100% about to die by their own sword. The dice agreed.
re: Shadowrun story, fictional violence, comic
@gardevoir that rigger might be my favorite character. They were a class 3 surgeling who just had so many animalistic features. They went from shut in to party face over the course of a year and a half or so. I need to find some more of the art of him
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